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“Prying” 3D VFX Course (Z Brush, Substance Painter, Cinema4d)

Mark Thorsen from Digital Cube Media is the host of ProductionCrate’s exclusive 3D VFX course covering the techniques utilized in his short film “Prying”.

This 5 Part VFX course will go deep into the workflow and tools used in this amazing project. Mark covers Substance Painter, Z-Brush techniques, Pose-Morphing in C4D and more.


Course Contents

Lesson 1 – An introduction to the course.

Lesson 2 – Combining Z-Brush’s pose-morphing tool to create stunning animations in Cinema4D, without any hassle setting up complicated character rigs.

Lesson 3 – A look into the power of Z-Brush’s Remeshing tool, which can clean the geometry of any model perfectly.

Lesson 4 – Utilizing ProductionCrate assets to create realistic vein displacement maps.

Lesson 5 – Introducing Substance Painter, the industries cutting-edge 3D material editing suite.


Watch the highlight below, you can watch the entire course here.

 

Download Studio HDRI Maps

Download HD studio HDRI environment maps here

Whether you’re needing to show off a product in a stylish way, or you just want some beautiful lighting for your renders, ProductionCrate has you covered!

We’ve built out a huge collection of professional studio HDRI maps, all built with quality in mind.

Download Studio HDRI Environment Maps Here

Our environment maps are up to 8K in resolution, meaning you’ll have as much detail as you’ll ever need to render out perfectly crisp shadows and sharp reflections. Our collection features strobes, soft lighting, intense lighting and other various setups for every scenario you may face.

We’ve ensured that our images have a true high dynamic range so that you’ll be able to adjust the exposure in a nearly infinite range of values and still maintain consistent quality.

These are compatible with almost every rendering engine including Vray, Octane and Redshift.

Click and drag the image below to preview one of our HDRI scenes

HDRI imagery is used widely in the CG industry to help create photorealistic 3D renders. While standard 8-bit images can contain 256 different values for each colour channel, 32-bit imagery can contain 16,777,216! This huge leap allows our HDRI imageries data to contain the difference in light intensities between the darkest and brightest part of our studio environment maps.

Download Studio HDRI Environment Maps Here

We’re excited to see what you build with these high-quality studio environment maps!

If you’re interested in even more great content, take a look at our natural sky HDRI environment maps here.