Tag Archive for: visual effects
Our Magic VFX assets are one of the most downloaded, most requested and most seen categories. We always get asked how we made them, and decided to finally show off some of our tricks! Since we were revisiting these effects, we decided to add 60 new Magic Impact and Block VFX assets.
Take a few minutes and see what goes into making these VFX assets, and how you can make some yourself! Now you can become a wizard just like Harry Potter in no time.
I remember coming across a web series 6 years ago that got me excited for indie creators. Usually, webseries tend to bomb. Even when they’re well made, they tend not to get very many views, especially compared to the one-off videos a lot of creators release.
I get it. Watching a series is a commitment we tend to reserve for television, while Youtube is primarily where we watch our short form content. However, Youtube is still one of the best places for indie creators to find their audience, so if they do pull off the unlikely and make a successful series I give them extra props.
Danny Shepherd and the Ismahawk team did just that. In 2014 they released Nightwing: The Series, the first episode now has nearly 8 Million views. Danny and the team have since gone on to make action-packed viral videos, working with some of the top creators you know and love. He was kind enough to sit down with us and talk about their insane journey. Watch the highlights of the interview here.
Explosion stock footage is the highlight of every artist’s asset collection. That’s why we have released our latest collection of exclusive professional 4K explosion effects for you to add to your video.
Over the 10 years that ProductionCrate has been helping visual creators, we’ve been figuring out what qualities make an explosion effect valuable for our users. We’re confident enough to say that this latest bundle blows our past explosion assets out of the water.
For those who are new here, ProductionCrate is a library of over 10,000+ assets for you to use in your creative projects. Our mission is to give artists the tools needed to realize their full potential. Pro members of the ProductionCrate community can access all of the 4K explosion VFX assets, while free users can access a wide selection of our content for free.
Adrian and Chris are here to give you the finest explosion compositing tutorial in ProductionCrate history.
We provide all of our explosion VFX in several formats.
- Quicktime PNG – Lossless, includes an alpha channel
- ProRes – Widely compatible, includes an alpha channel
- MP4 – Includes a green screen that can be keyed in many editing software
- PNG sequence – Each frame is stored as an individual image
This wide selection of options guarantees compatibility with most editing software, including After Effects, Premiere Pro, Hitfilm and many others. Simply drag and drop the explosion stock footage over the background video in your timeline.
These explosion assets have been designed to be as accessible as possible, so no matter if you are new to editing or a Hollywood professional, these are the right video effects for you. This has been achieved through careful consideration in how smoke and flames blend in with a background image. You’ll notice the power of this immediately when you test it in your projects.
Still to this day, it isn’t surprising when an explosion effect takes several hours to add to your project. You may run into issues such as clipping in the flames, inconsistent framerates, unrealistic appearances and lighting. We’ve eliminated all of these issues and more, so you can focus on making your explosion VFX as epic as possible, while also saving valuable time.
Ground illumination and shading is an essential part of creating an explosion effect. Interaction between the explosion and the ground is what makes VFX work. We’ve created a special ground blending add-on to compliment each new explosion effect.
To use them, simply overlay them over the effect. We recommend that two copies of the layer. One of them set to screen transfer mode, to act as the illumination from the fire. The second set to a multiply transfer mode to create the ambient shadow from the smoke. Adjusting the opacity of these gives you unlimited creative freedom in the look of your explosion.
You’ll be able to download these add-on effects by opening the asset preview and clicking the title on the top of the preview box, and finally clicking the download link.
We’re excited to see the action-packed videos you create with these explosion VFX assets. If you’re interested in more of our content, check out our grenade VFX.
We know how expensive adding visual effects to your films and videos can be. ProductionCrate started because utilizing VFX was a difficult and costly process. In our journey to bring you professional and accessible assets for your projects we have come across software that shares a similar vision. Here is our list of the top free software options for video effects.
If you’re not familiar with Hitfilm then you’re in for a treat. Hitfilm Express is an easy-to-use professional editing software, free for anyone to download. It’s packed with features, allowing any creator to build complex scenes with convenient tools. We gave Hitfilm Express the #1 Spot because of the overall flexibility and functionality it provides. If you’re looking for one software to add video effects to your projects, look no further.
Hitfilm Express is great for compositing, tracking, masking, transitions, and more. The Hitfilm community is fantastic, and you’ll have no trouble finding plenty of tutorials to get you started. You’ll also notice regular updates to the software, keeping it modern and up-to-date. It’s our favorite free VFX software. Check out this color grading tutorial for getting started.
Blender has always been the go-to software for free 3D work, but with recent improvements it has become so much more than just the “free-alternative”. Since Blender 2.8 has been released we can comfortably say that the software is as capable and functional as most 3D software out there. The user-community is absolutely massive, with a hardcore following and thousands of helpful artists. You can find tons of tutorials online if you’re just starting out and get on your feet fairly quickly.
We primarily use C4D and 3DSmax for most of our 3D projects, however the exciting updates in Blender were too good to pass up. Adrian decided to see how much Blender he could learn in just one month, see how he did in the video below.
Whether for story-boarding, matte painting, graphic editing or concept art you’ll need a good 2D image editor. When it comes to a free option, there is none better than GIMP. GIMP has be around for decades. It is open-source, so you will see a lot of plugins and assets built and provided by the community. They have basic tutorials to get you started, but we always suggest searching on Youtube for the best educational content.
The learning curve is considered somewhat difficult, but once you’re used to the functions and interface you’ll be cruising. We use Photoshop at ProductionCrate, but GIMP is considered the best free alternative, and it’s always awesome to use open-source software. Here’s a great video to get you going.
We were a little hesitant to add UE to our list, since the software is primarily used for game development, but with the recent advancements we’re seeing from the Epic Games team we had no choice! UE offers the amazing abilities to create hyper-realistic scenes, live in-engine compositing, set extensions, particle systems, dynamics, and entire worlds. The learning curve is far more difficult than any of the previously mentioned software, but there are more tutorials showing up to get you started. Since launching RenderCrate we’ve been diving deeper and deeper into the 3D world, so grasping Unreal Engine and utilizing it for our projects is something we’re hoping to tackle.
Check out this insanely cool video for UE4’s virtual production abilities below (also this mind-blowing demo for UE5)
We are expanding our Magic Library with 2 New packs!
Our Magical Shielding pack is perfect for creating your own Harry Potter style short film. We have a variety of angles for the longer clashing effects, as well as the faster magic blocking assets. These are all pre-keyed and easy to use.
The Magic Energy-Ball Kit has 60 different elements. It includes various assets which you can mix and match to create your own custom energy-balls, as well as some fully built energyballs for some quick compositing. You can create Dragon Ball Z inspired Kamehameha effects, Sci-Fi blaster charge up effects and of course magical energy-ball effects with this variety pack.
We will continue to add more Magic VFX soon, so keep visiting for more!
Download loopable COVID-19 backgrounds, overlays and effects for your videos here.
We have recently received many requests to help editors create their videos covering the ongoing coronavirus pandemic.
In response, we created a brand new collection of assets and stock footage that will help you create your information videos, PSAs, news reports, infographics and more. We have also created 2 unique 3D models of the COVID-19 virus.
These digital assets have been built to save time, as you only need to drag and drop them into your project. This can be done in almost any editing software, such as Premiere Pro, After Effects, Sony Vegas, Hitfilm, Final Cut Pro and more.
To maximize detail, the assets are provided in resolutions ranging from 1080p to 4K, ensuring you maintain a high-quality professional look in your project.
Many of these stock-footage elements are even loopable, meaning they can repeat for an unlimited amount of time without any “cuts” at the end.
3D Artists can access 2 unique COVID-19 virus models here
You can also download the coronavirus videos in 4 different file formats to maximise compatibility including:
- MOV – Maximum quality, with pre-keyed alpha backgrounds for instant application
- .MP4 – Compatible with most software, with a built-in green screen
- ProRes – Best format for Apple devices
- PNG – Individual frames in a file, with pre-keyed alpha backgrounds.
ProductionCrate is a collection of over 10,000 stock video elements, VFX assets, sound effects, 3D models, graphics and more, helping over 700,000 creators like you. Feel free to explore our huge collection of content!
With the help of these stock footage elements, we hope you’ll be able to level-up your projects. We ask you kindly not to spread any misinformation related to COVID 19. Remember to stay safe!
You can also enjoy our recent interview with ShutterAuthority here.
I came across Jared’s work not so long ago and was instantly impressed by his style and skill. Jared was kind enough to take the time to answer a few questions for us. If you’re looking to enter the field of Visual Effects or Motion Graphics then this interview is a must-read. Jared’s answers were enlightening and honest, and are helpful whether you’re just starting out or have been working in the field for as many years as I have.
Thanks for doing this Q&A, Jared! Love your portfolio and all the work you’ve been doing. What software do you tend to use most often for your VFX and Motion Design work?
Thanks, Chris! Stoked to be noticed and share my story.
Adobe After Effects is my compositing tool of choice, complemented with various plugins and scripts. All depending on the project I’m working on, of course.
If we’re talking my favorite workflow, that usually starts with either Cinema 4D or a similar 3D application which I use to create my main scene work – then finish with compositing and effects in After Effects.
I’ll admit though, I’m a sucker for experimenting with a wide range of software types. I even used the Unreal Engine recently for a big Esports client! With Unreal I was able to compile a 3D environment, which I then transferred to After Effects. I mixed in a barrage of ProductionCrate compositing effects, together with some of my own that I’ve created over the years. The final product turned out pretty awesome. The video below gives you a brief look into the making.
A lot of our users are interested in pursuing a career in this field. Any tips for getting started?
Especially for new artists, there is an overemphasis and over-reliance on tools. I remember early on in my career, many in the community determined ‘skill’ by the software you used or the conferences you attended. I’ve seen this trend diminish recently, but there is still this expectation that you are required to have a specific application or plugin to be the best at what you do. This is false.
For me, the greatest teacher hasn’t been a course, or a mentor, or a YouTube tutorial. My greatest teacher has been failure. Don’t get me wrong, there are some incredible resources out there for learning to master specific effects and techniques. But there is no ‘one way’ to do anything in this field.
The best way to build real-world skill is to get out there and just do it. You’re never going to be any good until you’ve tried and failed. And I mean failed a lot. You need to fail in your own unique way, on your own unique projects. And no tutorial is going to teach you that.
Here’s a fun anecdote to illustrate my point. I once worked on a project for Disney, where I needed to pull off a dynamic water effect on a super-quick deadline. I wouldn’t have the time for liquid simulation, so I needed to think resourcefully. I decided to take my iPhone and go out to our office sink. I turned off the lights and recorded a simple setup, recreating the intended water movement. I recorded the scene in slow motion, using only the light on my camera. Little did I know that this simple solution would far exceed expectations. After compositing the capture into my scene, the end result was even better than any water simulation would have been.
I like to share this story because we learn best in these resourceful moments. And it is going to take a few big moments like these in your career to build your arsenal and confidence as a visual artist. My advice is to try your best to pull off a big idea, whether you know how or not. In doing so, you will figure out a way. At first, it may not seem like the ideal ‘way’, but over time these experiences will add up and lead to mastery.
Did you go to school, or are you self-taught?
A mix of both. I suffered a football injury in high school which left me on crutches for a long time. That free time gave me an opportunity to focus on video editing, which was my favorite hobby and eventual career path.
I began as an intern at a local access television station, then continued my education at the Valencia Film Program back in 2005. At the time, my passion was cinematography. In particular, I loved using scene lighting to tell a story, through setting, blocking, and practical light solutions. It was an incredible experience being on set for 36 hours and witnessing a film set in action. I really learned to appreciate everything that goes into film production.
It was my film experience that inspired me to branch into animation and motion design. I came to a realization; telling a story in the film industry was incredibly complex, with lots of moving parts. You need a LOT of people working simultaneously to turn your vision into a reality. On the other hand, I was finding that motion design allowed me to bypass a lot of these complexities. I started dabbling in CGI environments and animation, telling my own stories that were just as effective as those on set – only made in a fraction of the time and with more creative freedom. It quickly became my favorite art form of storytelling and expression.
From here my skills became almost entirely self-taught. The passion was there and I saw my talents improving rapidly. I became obsessed with improving my techniques, soaking up every bit of knowledge I could. I imagine this is a natural progression for most motion artists. No matter your formal education, at one point or another you’ll experience that ‘lightswitch’ moment. The ‘self-teaching’ instinct suddenly takes over out of passion and a desire to master your craft.
Chris: I love what you and the people at Visuals by Impulse are doing. Were you freelancing before working at VBI?
Thanks, Chris. It’s been a wild ride for VBI. To date we’ve worked with over 60,000 streamers, gamers, and creators. Across Twitch, YouTube, and Facebook Gaming, VBI is raising the bar on branding and visual presentation. Internally, we’re lucky to have an incredibly talented team and strong leadership. What impresses me the most though, is the company culture. It’s one of the most unique and strongest I’ve ever experienced in a remote team (and an international one, at that!).
Personally, it’s been many years since my last freelancing experience. For the past 15+ years, I’ve been partnered with my brother, Derek Alan Rowe. Together we founded the company Doctrine Creative, a creative team focusing on VR/AR and interactive experiences.
More recently, I spent four years with Eezy as their Director of Video. There I worked to build Videezy’s libraries of free stock videos and After Effects templates. It was a dream come true to give back to the design community; a community that I had learned so much from over the years. But then VBI showed up and offered me the role of Marketplace Director. I couldn’t say no.
It’s all been history since then. With VBI it’s an opportunity to innovate and – essentially – reinvent the world of broadcast design. The timing couldn’t be much better. Live streaming and esports gaming is growing faster than ever before. I count myself very fortunate to be part of that movement.
Chris: Any big projects on the horizon?
Big time. 2020 is going to be a big year for Visuals by Impulse. We have ambitious plans to take streaming into an entirely new space; a next level. No spoilers yet, but it will be big. And it will affect both our graphics library and custom design services.
Over the years, VBI has been lucky to team up with some of the biggest celebrities and brands in the game. This January we unveiled a new collaboration with 100 Thieves, the legendary organization founded by Call of Duty legend Nadeshot. You can check out some of our work in their new studio tour below! Stay tuned – there’s much more in the works that I’m stoked to reveal.
On the flip side, my brother Derek and I have been working on an exciting new project. We were recently awarded an Epic Games grant for our WildEyes project – an initiative focused on connecting people to the natural world through technology. The goal is to produce an immersive new VR experience using the Unreal Engine. It’s a daunting task for sure, but something we’re both stoked to see through.
Needless to say, it’s going to be an exciting year for myself and the entire VBI team.
Chris: I first came across your work after noticing you were using ProductionCrate goodies. Do you have any favorite assets?
Some time ago, I stumbled upon ProductionCrate while working on an experimental project. I was looking to achieve some very specific effects, without having to invest time creating them from scratch myself. Some lightning and magic assets, if I remember correctly. ProductionCrate had exactly what I was looking for, and much more. I immediately saw the potential for my workflow; not only for this project, but for future projects as well.
I’ve spent enough time in this industry to understand the importance of a high-quality effects directory. Over the years I’ve developed a lot of my own baked effects and backgrounds, for use in compositing over time. But ProductionCrate dwarfed my own library, and I’ve kept coming back ever since that first encounter.
For me, the real beauty of ProductionCrate is the impact on my efficiency. I can achieve my overall scene without having to reinvent the wheel, saving me loads of time and energy. This allows me to focus on higher priorities, like the overall direction, composition, and feel of my work.
It’s also an excellent tool for previsualization. I often use ProductionCrate assets during early project stages, inserting placeholder effects to sell the overall idea of my pieces. It’s a win-win; clients and teammates can easily grasp the story, without requiring massive time investment on my part. For this fact alone, ProductionCrate is essential to my creative pipeline.
Chris: Thanks, Jared!
These new Bloody Explosion Effects are pretty intense. They’re almost comically excessive and extravagant. Blood mist and splatter, soft body dynamics and realistic jiggle, dust elements and ground-splashes all add to the absurdity that makes these effects unique.
We love action-comedy. Some scenes are so over the top that you just have to shake your head and smile. Check out our video showcasing some of these effects and what sets them apart from anything else we’ve made.
We’ve made over 30 of these video effects. Pro Users have access to 4K Blood Explosions. Basic Users can download 3 of these new VFX for free.
While overblown was the goal, we still made these to be professional-grade effects. The Mini Blood Explosions will let you customize your bursts, you can cover up any seams or start the explosion in various points. The full Body Blood Explosions come with a shadow catcher, the fully combined elements and realistic lighting.
Adaptable lighting has been built into these assets so that they fit into your footage with minimal compositing. The different variations we provide will also give you the freedom to specifically choose which one best matches your scene.
Download these blood VFX assets today, and show us what you create with them!
If you’re interested in even more horror related video effects, check out our high-quality blood graphic textures from GraphicsCrate.